I first started off by watching the videos on canvas, these helped me to understand the basics of unreal and allow me to complete the task at hand. After fiddling around in the software a little bit I started on the actual creation of the map. The idea behind it was a small battle map that you’d see in games such as halo and splitgate. I saw this map quite easily being used a capture the flag kind of arena.
As you can see from the images the map has a lot of high vantage points but also quite a few ground floor interactions as well to help keep the player engaged whilst playing it. It has two bases at each corner as well as two vantage points in the other corners which can assist in leading you to the middle platform.


