I am planning on hopefully having multiple different visual effects within my cinematic. These consist of, Water/Rain effect, a dust particle effect as well as multiple visual effects done upon a pre-recorded video.
The water/rain effect will be used at the begging of the cinematic just before the person enter the building. I will try and make a sleet like rain that slowly builds up on the persons visor which they then continue to wipe smearing the water and removing it shortly after.
The dust particles will show up in the cinematic as the player enters the house and disturbs the dust within. The flashlight showing more defined dust particles as it moves across the room. Slowly settling back down as the cinematic continues.
Finally I am planning to film myself on a greenscreen as a tv commercial chef. Within this video after I add the 3D models to the video I will slowly start to distort parts of both the environment and the chef. The distortions and glitches getting worse as the commercial continues. This will eventually spread into the cinematic itself effecting the 3D models within the cinematic and leaving multiple glitched static parts on items.
This cinematic will be animated from a first person view. This means that I was be attaching a camera to the players head to give the image of the viewer being the one to experience this horror.
